Growing outrage at Blizzard's Starcraft II restrictions, and limited gameplay

 

 

Starcraft II was most definitely a huge launch worldwide.  We already know it's going to be a great game since Blizzard had spent the past 11 years working on it on and off.  But what is the deal with all the limitations?

Here they are in a nutshell:

1. You are completely tied to the internet.  You can't login without internet connection to battlenet.  You have the register the game.  You can only play with your friends if they are connected to the internet.

2. Its 1/3 of a game!  You only get to play the Terran campaign, but yet you pay $60+ for it!  Expect about 20-30 hours of gameplay for the campaign on normal difficulty.  Yes, multiplayer is really where it's at, but at the same time it feels as though you need to play through those campaigns to get a feel for the other races.

3. Network multiplayer requires everybody to own a copy of the game.  You can't just 'spawn' guest copies for your friends to play with you like you used to be able to do with the original Starcraft.

4. Product activation will happen again and again with each new update.

Still, if you can stomach all that, it gives you guys all that you've been craving since Star Craft I and expansions.  It's still 'relatively' cheap entertainment and there's no monthly fees to play on battle.net.  Just make sure you save up the cash for the 2 other future expansions. I'm going to guess its going to be priced at about $40 a piece.